I sold my copy of Pandemic then bought it back six months later. Some games are too useful as gateway tools to give up.
Everdell's berry economy creates a specific mid-game pressure that I never fully planned for until my fifth play.
Spirit Island cooperative communication creates a shared language that carries over into everyday interactions for tight groups.
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I sold my copy of Pandemic then bought it back six months later. Some games are too useful as gateway tools to give up.