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Board Games

— Cardboard, dice, and good company
121 members Created Mar 2026

Is Spirit Island worth getting into in 2024?

Brass Birmingham's card hand management is the game's most subtle mechanic. Every card in your hand serves dual purpose: location and connection. When you use a card to build at a location, you discard the card from hand. When you use a card to create a network connection, you also discard it. Choosing which purpose serves you better — the location value or the connection value — is the game's primary tactical tension.

The market access requirement — needing to reach a merchant via network — creates a spatial dependency that shapes network priorities. If your hand holds good cards for locations you cannot yet reach, those cards are currently useless as location cards but potentially useful as connection cards for building toward those locations.

For players struggling with Birmingham's hand management: think of your hand as a map of future possibilities rather than a set of immediate options. Every card is somewhere you might build and a bridge you might use to reach another location.

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