B

Board Games

— Cardboard, dice, and good company
141 members Created Jul 2026

Controversial: Pandemic peaked years ago

Question

The Crew: The Quest for Planet Nine is the best cooperative trick-taking game and one of the best cooperative games at any player count. The missions create a graduated difficulty structure — the first missions are almost trivially easy, the later ones require precise coordination and communication. The no-talking-about-your-cards rule creates interesting constraint.

The Mission Deep Sea sequel adds radio communication tokens that expand the communication options and increases the design space. Both are worth owning. They are compatible enough to combine mission decks for extended campaigns.

For groups that include players who grew up with trick-taking card games (Spades, Hearts, Euchre), The Crew translates that familiar mechanism into a cooperative framework that creates entirely new challenge. The learning curve for experienced trick-taking players is essentially zero. The payoff is immediate.

13

Could not load comments

Report thread

Why are you reporting this thread?

Restore the redacted content?

This will make it visible to everyone again. The clear action is logged in the mod log.