D

Digital Art

— Creating art with tablets, styluses, and software
57 members Created Jun 2026

How do you handle clients who want too many revision rounds?

Question

I want to write about my experience learning Blender from a standing start as someone who had done 2D digital art for several years.

The first month: disorienting. The viewport navigation alone took a week to feel natural. I spent considerable time looking at tutorials that assumed prior 3D software knowledge I didn't have.

The second month: I stopped trying to learn Blender generally and started learning only the features I needed for my specific use case: building rough reference models for 2D work. This narrowed focus accelerated my learning dramatically.

The features I actually needed: basic mesh modeling tools (add cube, extrude face, scale/rotate/move), camera placement and framing, basic lighting setup for reference renders, and the export to reference image workflow.

Six months in: I can build any reference model I need in under an hour. I am in no way a 3D artist — I cannot texture, rig, or animate. But I can construct the spatial reference that makes my 2D work consistent across angles. That was the only goal and it was achieved.

0

Could not load comments

Report thread

Why are you reporting this thread?

Restore the redacted content?

This will make it visible to everyone again. The clear action is logged in the mod log.