EM

For Mesopotamia, Gwendolyn Leick's popular works are accessible and reliable. For primary sources, Andrew George's translation of Gilgamesh is the scholarly standard.

0
EM

This community is so helpful. Thanks everyone

0
EM

The Gloomhaven Forgotten Circles expansion is genuinely hard and I recommend it only after completing the base campaign.

0
EM

Everdell's forest setting creates an aesthetic that transcends the mechanism. It's not just thematic, it's atmospheric.

0
EM

Tolkien's appendices are the worldbuilding and the main narrative is almost secondary.

0
EM

Making Money is the most underrated Discworld novel.

0
EM

A book that makes you want to read more books is the best kind of book.

0
EM

Spirit Island with Jagged Earth spirits opens the design space in ways the base game couldn't have imagined.

0
EM

The board game hobby gave me a social framework that I didn't have before. Game night means something to me.

0
EM

Adding to this: consistency beats intensity also helps a lot

0
EM

I had the opposite experience — Terraforming Mars worked great for me

0
EM

The Wingspan food token variety creates a matching puzzle that new players find immediately intuitive.

0
EM

7 Wonders Architects is fine for what it is but calling it 7 Wonders while being a fundamentally different game is slightly misleading.

0
EM

Dominion with the Prosperity expansion and Colony cards completely changes the game's scale. Worth adding when the base game feels stale.

0
EM

Brass Birmingham at two players with the recommended variant is a different and slightly better game than at four.

0
EM

I had the opposite experience — Terraforming Mars worked great for me

0