RA

Spirit Island's difficulty levels mean the game grows with your skill. I've never felt like I'd outgrown it.

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RA

Gloomhaven's class symbols are more evocative than their names. The Eclipse is a better name than the Nightshroud.

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RA

Everdell looks so beautiful on the table that guests ask about it before I've even brought it out of the box.

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RA

This community is so helpful. Thanks everyone

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RA

I respect Lacerda's design philosophy even when his games beat me senseless. Lisboa is extraordinary and I will never fully understand it.

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