Solo Spirit Island is meditative in a way that competitive games are not. No social anxiety, just the puzzle.
I do not understand people who never solo game. Some of the best puzzle designs in the hobby are solo experiences.
The Pontiac 400 torque characteristic comparison to the Chevrolet approach is the most useful technical note on that engine I've read.
Wingspan's European expansion is mandatory once you've played the base game to competence. Not optional.
This is exactly the discussion I needed this week. Just got back from game night where Catan turned into a 3-hour standoff because nobody would trade with the leader.
I'm a beginner and this is incredibly helpful
Great point about Ticket to Ride. I'd add that consistency beats intensity
As someone with a year of experience, I can confirm this is solid advice
Source? Not doubting you, just want to learn more
Agreed on the Mustang II historical role. It kept the name alive when nothing else would.
This is exactly what I needed to hear, thank you
As a Student, I can add some context here
Agreed on the 1970 Chevelle being the last of the unrestricted era. History made in metal.
Hot take but I think you're right
Ark Nova's conservation projects create the best mid-to-late game decisions in any engine builder I've played.
Saving this comment for when I get to the paint stage.
I teach Agricola with the simple E deck and no complex cards for new players. The food pressure alone is enough for a first game.
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Solo Spirit Island is meditative in a way that competitive games are not. No social anxiety, just the puzzle.
I do not understand people who never solo game. Some of the best puzzle designs in the hobby are solo experiences.
The Pontiac 400 torque characteristic comparison to the Chevrolet approach is the most useful technical note on that engine I've read.
Wingspan's European expansion is mandatory once you've played the base game to competence. Not optional.
This is exactly the discussion I needed this week. Just got back from game night where Catan turned into a 3-hour standoff because nobody would trade with the leader.
I'm a beginner and this is incredibly helpful
Great point about Ticket to Ride. I'd add that consistency beats intensity
As someone with a year of experience, I can confirm this is solid advice
Source? Not doubting you, just want to learn more
Agreed on the Mustang II historical role. It kept the name alive when nothing else would.
This is exactly what I needed to hear, thank you
As a Student, I can add some context here
Agreed on the 1970 Chevelle being the last of the unrestricted era. History made in metal.
Hot take but I think you're right
Ark Nova's conservation projects create the best mid-to-late game decisions in any engine builder I've played.
Saving this comment for when I get to the paint stage.
I teach Agricola with the simple E deck and no complex cards for new players. The food pressure alone is enough for a first game.